![]() The spider makes some interesting sucking noises while it feeds and each enemy has its own sounds to announce its arrival which helps keep track of what's coming. The sound however is pretty good, with soothing background music to ease away the stress of seeing a web you have spent ages building get smashed to pieces by a swarm of moths. It all functions well enough but the creatures are pretty simplistic and the background never changes. Catching the bat is not necessarily the end of the game though and players can still go for the highscores afterwards, eating multiple bats if you're good enough. This all culminates in a confrontation with the bat, who cannot be caught outright but must be tangled up several times in order to wear down its stamina. Learning these properties is the key to maintaining your web and staving off starvation because a certain bee destroyed your web by calling in an air strike from its mates. A lady bird for example gives plenty of health but no web whilst a queen bee actually harms you when you eat it, as well as summoning more damaging bees to its aid. Each new item of prey is introduced in a different wave and has its own properties. Whilst you begin with the humble fly you will soon be catching bees, dragonflies, stag beetles, humming birds and eventually the grand prize of them all, the bat. As I said, a pretty simple concept but one which is pulled off remarkably well thanks to the variety of insects and animals you can actually capture and eat. Each string has a certain amount of resilience to being broken so closely packed strands are the way to go to catch the stronger creatures because they spread the load out and stop your web breaking. You have a limited amount of web which can be replenished through eating certain prey and a health bar which gradually depletes (again, replenished by eating) acting as a time limit. The challenge comes in designing a web which can withstand the hordes of bugs that will inevitably come crashing through and threaten to destroy your hard work. It is all controlled through drawing new web lines via the mouse or clicking on the bugs you want to eat so it's easy to get to grips with. The more creatures you catch and eat the more points you get with the difficulty increasing in levels once you've gobbled up enough bugs. Build a web to catch flies and other tasty treats. Arachnophilia is an online action game developed by Teale Fristoe, and has been played 213316 times on object of the game is pretty simple. Eat certain bugs to increase your supply. Make threads in your web requires webbing. Your life will dissipate over time, so you need to eat bugs to stay alive. Once a bug is stuck in your web click on it to go and eat it. Make a sturdy web with many cross sections to trap as much bugs as you can. Use your mouse to click and drag between existing threads to make a new one. Maintain the web as links are broken over time. InstructionsĬonstruct a proper web and wait for any bug to be caught in it. This hunting skill isn’t as lazy as it sounds though, it takes great craftsmanship to construct and maintain a high-quality web. Waiting patiently in the middle of their webs, they are ready to make short work of any pesky bug that is unlucky enough to fly into it. Spiders aren’t the most popular creatures around and although some people would rather see them gone, they do serve their purpose.
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